
Ad Nullum
The Roman Empire, CCCXIV BC. The greatest mathematical minds face a crisis—a problem of unmatched difficulty emerges. In a desperate attempt to acquire a piece of sacred knowledge that may save them, Rome's bravest heroes embark on a journey. Will their quest lead them to salvation—or into despair?
Controls
If not specified otherwise, use your mouse.
Escape toggles audio menu.
Updated | 20 days ago |
Published | 25 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS |
Release date | 25 days ago |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Authors | matouseek, steve_vo, VladikXYZ, hartmaj2 |
Genre | Adventure, Educational |
Made with | Godot |
Tags | ancient-rome, numbers, zero |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Accessibility | Subtitles, Interactive tutorial |
Comments
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this game has it all.
The fact, that on the way back from path to arcane knowledge of such an important digit i could save lives of a group of people with bright future and dreams, was so life-inducing and delightful.
It felt so rewarding, finally being able to correctly answer the questions on the blackboard, ending such a mystery, after such a long and tiresome voyage.
but the cliffhanger at the end... It was "UNDEFINABLY" innovative.
Thank you for this experience
cool take on the theme :)
this is aMAZING, i love how you've dealt with the theme, very cool and original concept :D
5 STARS :3
That was great storytelling and entertains the player till the end.